Crossed Wires
A game made in 9 days for Godot Wild Jam #73
Step into the role of a Radio Interpreter during the final, crucial phase of a long and brutal war. As the frontline collapses, it's your job to intercept encrypted transmissions, decode vital messages, and separate friend from foe. Every decision you make could tip the balance between victory and defeat.
Key Features:
- Tense gameplay: Tune into secret frequencies to decipher Morse code transmissions.
- High stakes: Your choices directly impact the outcome of the war—identify enemy deceptions or risk catastrophic consequences.
- Immersive atmosphere: Set in a fictional Soviet-era world filled with propaganda and espionage.
- Procedural challenge: Each session presents new transmissions and decisions to keep you on your toes.
Comments
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took many dieing but I got the hang of it! the excellent crunchiness of the audio really helps with the texture of this game!
Very interesting game, would love to see it expanded
I had a lot of one with this one. Have to agree about sound design - dialing the knobs felt awesome!
Awesome job. Good work guys! I love the atmosphere and also sound design :) Great
Awesome atmosphere. Love the guidebook, the controls, everything.